FIRST PROJECT
A simple first workflow
- 1
Choose a tile size
Create a new project, choose a language and the pixel size of one tile. If you already have a game target, match that target's tile size.
- 2
Draw one tile in Tile Edit mode
Use the pen and eraser to place pixels. Choose colors from the palette and separate sketches or decorations with layers when useful.
- 3
Place it in Map Edit mode
Select the tile from the stamp palette on the right and place it on the map. Changes made while drawing are available there immediately.
- 4
Save as a .chip project
Save work in progress as
.chip. Export PNG or Godot files separately when you need assets outside Chipico.
