SETUP
Four steps to a TileSet
- 1
Create an animation in Tile Structure mode
Register the tiles you want to animate as frames of the same size. For Godot export, frames must be arranged continuously from left to right.
- 2
Export for Godot
Choose the Godot export in Chipico. It creates matching
filename.pngandfilename.tresfiles. - 3
Keep both files together
Place the PNG and
.tresin the same folder, for exampleres://art/tiles/in your Godot project. - 4
Assign the TileSet to a TileMapLayer
Godot recognizes the
.tresas a TileSet. Assign it to a TileMapLayer, then select tiles from source 0 in the palette and place them on the map.
